Search Issue Tracker
[Shuriken] Editor crash on SetParticles() when Particles system's Trails...
Steps to reproduce:1. Download 864208repro.zip and open "test" scene2. Press play, Unity will crash3. Reopen project, disable Trails... Read more
Assetbundles larger in 5.4 than in 5.3
To reproduce:1. Open attached project2. Right-click "testTexture" asset, press "BuildToAB"3. The script will now build it to an asse... Read more
Substances with Standart Shader are not being fully rendered on a mesh
How to reproduce: 1. Open attached project "863701-repro.zip" and "TheScene"2. Press play Expected behavior: Substances with Standar... Read more
Instantiated canvas element size is different from original element if s...
Steps to reproduce:1. Download 864193_repro.zip and open "new" scene2. Press play. Notice instantiated buttons are different scale t... Read more
[VR] When having two cameras in a scene only the Right camera's view is ...
Reproduction steps:1. Open the attached project.2. In the project settings and select any Virtual Reality SDK, I was using Split ste... Read more
[Editor] Entering play mode while paused and then exiting play mode caus...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System and in the scene view observe how it simulates.3. Press P... Read more
[Android] Floating window doesn't adjoin left-top corner of the screen
Steps to reproduce: 1) Download attached project and open in Unity2) Build 'Unity5.43_FloatingTest' scene3) Install this .apk file w... Read more
Unity crashes when entering paused play mode with VR enabled
Reproduction steps:1. Open the attached project2. Make sure that Single Pass and VR is enabled in Player Settings3. Click on Pause4.... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
Setting LineRenderer's endColor does not change the last Alpha value if ...
To reproduce:1. Open attached project "LineRendererEndColorBug.zip".2. Play "Scene" scene.3. Look at line renderers. Transparency lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node