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[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more
UI Image does not block button Raycast if it is its child
To reproduce: 1. Open attached Unity project "BugTest.zip" 2. Open "Test" scene 3. Go into Play mode 4. Click on the green image 5. ... Read more
GO selection automatically reset to root selection when picking another ...
2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more
Setting PlayerSettings.MTRendering through editor script does not update...
To reproduce: 1. Download and open attached "repro948496.zip" project. 2. Go to Menu ->Function ->Bug to trigger the script. 3. Not... Read more
Editor crashes at BackupState::FileToMemoryID::operator() when importing...
Steps to reproduce: 1. Download 948532_repro.unitypackage from cloud 2. Create new project 3. Import package Results: Editor crashe... Read more
[iOS] Backbuffer has the correct information, but it is never getting pr...
Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more
Menu.SetChecked, Check mark will still appear the first time in Project ...
How to reproduce: 1. Download attached project file 2. Right click on "a" folder in Project Window (Notice that "Test" method is not... Read more
[WSA] API updater fails to update UnityEngine.XR.WSA.Input, recursion de...
Steps to reproduce: 1. Open the attached project 2. API Update Windows will appear 3. Click I made a Buckup, Go Ahead! 4. Observe th... Read more
Crashed in Material::UnshareMaterialData when pressing Ctrl + S
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Gameplay_Ar' 3) L.click with the mouse on 'Cube1m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException