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Impossible to add Lights, Planes and Colliders from assets to particle e...
To reproduce:1. Open attached project2. Create a particle system3. Check the "Lights" module4. Click the circle next to the "None (L... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce:1. Open the attached project (UICanvasBugReport.zip)2. Open the Assets/NotOk.unity scene3. The NotOk scene has a ... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
[Crash] - 5.4 : Editor is crashing everytime I try to open a project on ...
Description:Editr is crashing after I select a project to load after launch. Repro Steps: 1.) Hard reboot computer using power butto... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains.- Go to Preferences/External Tools in Unity and try to add Rider as an External Script EditorIt will ... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce:1. Open attached project2. Press Assets > AssetBundles > Build Asset BundlesThe script will now build an asset bu... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce:1. Open any project (or create new)2. Open Windows > Experimental > LookDev3. Press Settings > Save Current Li... Read more
Cannot retrieve scriptableObject list with interface and inheritance
Steps to reproduce:1. Open attached project2. Open "test_scene" scene3. Enter play mode4. Observe console output Expected result: it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
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