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0
votes
By Design

[Android] Native Webview does not display online video but the audio plays

Mobile

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Jul 11, 2018

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Version/s: 2017.4.1f1, 2018.1.0f1

Steps to reproduce:1. Open user attached project2. Add "LoadWebview" scene to build settings3. Build & Run to Android device Exp... Read more

1
votes
Fixed

NullRef exceptions are spammed and the Editor UI becomes broken when Pin...

IMGUI

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Jul 11, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (BugTest.zip)2. Enter Play mode3. Observe the console, and how Project view and Hierarchy... Read more

0
votes
By Design

Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...

Profiling

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Mar 23, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open "GetAllocatedMemoryForGraphicsDriver" project2. Build for Windows standalone and run (development mode of... Read more

0
votes
Fixed

[Particles] Using animation to modify the material’s tiling property doe...

Visual Effects - Legacy

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Jul 11, 2018

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Version/s: 2018.2.0b9

Steps to reproduce:1. Open user attached project2. Play the scene3. Select "Particle System"4. Observe that the animation is changin... Read more

1
votes
Fixed

Materials are not accessible when created from textures in Packages folder

Scene Hierarchy

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Jul 07, 2018

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Version/s: 2018.2.0f1

How to reproduce:1. One a new Unity project2. Create a Cube in the Scene3. From Project Browser, drag and drop any texture from "Pac... Read more

0
votes
Fixed

Bunch of errors are thrown when trying to Create Addressables Settings

Package: Addressables

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Jul 03, 2018

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Version/s: 0.1.2-preview

How to reproduce:1. Create an empty project2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview"3... Read more

0
votes
Duplicate

A non-deterministic Asset Bundle will be built if the FBX Mesh Compressi...

Asset Bundles

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Jul 02, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open the attached project.2. Build an Asset Bundle with the sphere.fbx Compression off3. Build another Asset Bundle ... Read more

0
votes
Fixed

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab

Profiling

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Jul 10, 2018

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Version/s: 2018.3.0a3

[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more

0
votes
By Design

Noteable Disparity Between Texel Density of Imported and Generated UVs

Progressive Lightmapper

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Jul 11, 2018

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Version/s:

Repro:======Download attached project. Set Scene View Mode to "Baked Lightmap". From the Lighting Settings window, ensure Baked Glob... Read more

1
votes
Fixed

[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...

Mobile

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Jul 10, 2018

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Version/s: 2018.1.7f1

To reproduce:1. Make France default language on Mac2. Open users attached project "Bug App Icon iOS.zip"3. Make sure that in Player ... Read more

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