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[Linux][CentOS7] Project view + context window is filled with blank space
How to reproduce:1. Create new project2. In Project window click + dropdown button Expected result: all the dropdown options align w... Read more
SRP Batcher isn't compatible when setting the Graphics API for Window to...
Reproduction steps:1. Open the attached project "SRPBatcherCompatible.zip"2. From the Project tab, open Assets/TestSRPBatchCompatibl... Read more
In Record and Preview mode, right clicking Scale does not bring up Anim...
How to reproduce: 1. Open any (new) project2. Select any gameobject3. Open the Animation window (Window -> Animation -> Animat... Read more
Prefab errors are thrown deleting Prefab instance after making prefab va...
How to reproduce:1. Create new project2. Add new Cube gameobject to the Scene3. Make the Cube a prefab by dragging it to Project vie... Read more
[Linux] Should not grab hot control with an active capture warning after...
How to reproduce:1. Create new project2. Add Cube to the Hierarchy3. Drag it into Project view to make a prefab4. Add another Cube a... Read more
VideoPlayer throws errors when VideoClip loaded from AssetBundle nears t...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Android]Build fails when using ARCore XR Plugin and Build App Bundle (G...
Reproduction steps:1. Load the users attached project "Prj_ARCoreXR_Builds.zip"2. Open Build Settings3. Check Build App Bundle (Goog... Read more
[Linux][CentOS7][Android] Player failed to launch or crashed soon after ...
How to reproduce:1. Open attached project2. Change Platform to Android3. Open Test Runner and Run All Tests in Android4. Build succe... Read more
[Shader Graph] "'cross': implicit truncation of vector type" errors are ...
Steps to reproduce:1. Create a new URP project2. In the Project Window, create an Unlit Shader Graph (Create > Shader Graph > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask