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0
votes
Won't Fix

SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...

Scene Management

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Reparent.zip" and scene "SampleScene"2. Enter Play Mode3. After waiting 5 seconds, In H... Read more

0
votes
Active

[GraphView] Box Selection visuals are offset if the GraphView element is...

Graph Tools Foundation

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.4f1, 2021.2

How to reproduce:1. Open the attached "case_1332677.zip" project2. In the Project window, open Test asset3. Start the box selection ... Read more

0
votes
Duplicate

[XR SDK] [URP] Shadergraph Skybox shader is not being cleared when Singl...

Package: Scriptable Render Pipeline Universal

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May 24, 2021

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Version/s: 7.6.0

Reproduction steps:1. Open the attached project ("1338441R.zip")2. Open the "ShadergraphSkyboxOneColor_XR" scene3. Enter Play mode4.... Read more

0
votes
Fixed

[HDRP] DLSS documentation issues and default value OptimalSettings

Package: Scriptable Render Pipeline HD

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May 27, 2021

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Version/s: 12.0.0

This fogbugz is to track a few we already discussed with Kleber: Documentation Is lacking a small step before Allow DLSS, to enable ... Read more

0
votes
Postponed

[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests

Package: Input System

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Apr 13, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "unity.zip"2. In Test Runner window, switch to PlayMode3. Run all tests Expected result:... Read more

0
votes
Fixed

Building a project for WebGL throws build errors when having the Analyti...

Package: Analytics

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May 26, 2021

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Version/s: 3.5.3

How to reproduce:1. Open the attached project "AnalyticsWebGLError.zip"2. Build the project for WebGL Expected result: The build is ... Read more

0
votes
Fixed

Local server for WebGL Build&Run broken

WebGL

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May 27, 2021

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Version/s: 2021.2.0a18

-e: the server can't either be reached at all or the content doesn't get delivered properly--works with 2021.2.0a17, starts failing ... Read more

0
votes
Fixed

[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...

MacOS

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May 27, 2021

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Version/s: 2020.3.2f1, 2021.1.2f1, 2021.2.0a15, 2021.2.0a19

Steps to reproduce: 1. Create new project2. Add particle system to the scene3. Change Start Colour field type to Gradient4. Move win... Read more

0
votes
Fixed

[WebGL] Player crashes when Unity IAP is initialized and full exception ...

Package: Purchasing

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May 27, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("WebGL2019.zip")2. Switch to WebGL platform3. Build an Run "SampleScene" scene-- Ob... Read more

0
votes
Fixed

Scrollbar doesn't take into account that an overwritten TextAreaAttribut...

Inspector Framework

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May 14, 2021

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Version/s: 2020.1.0a5, 2020.1.3f1

Reproduction steps:1. Open the attached "TextAreaAttributeProject.zip" project2. In the Hierarchy, select the "TestObject" Prefab in... Read more