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NullReferenceException is thrown when deleting a GameObject from a LODGroup
How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more
[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
Missing Animation name after replacing animation
How to reproduce:1. Open the attached Unity project2. Open SampleScene scene3. Select player-test game object4. Drag a couple of spr... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
[UI Builder] Label text displays incorrectly when changing font asset's ...
How to reproduce:1. Open the attached project "1354177.zip"2. In the Project window, double click the "Bug.uxml" Asset to open the U... Read more
[Windows] Mouse cursor Y position is inverted when using Mouse.current.W...
How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
[Memory Profiler] Profiler shows that the Texture memory usage is lower ...
Reproduction steps:1. Open the project attached2. Enable Vulkan Graphics API in the Player Settings > Other Settings > Graphic... Read more
[iOS] [Editor] Black screen when changing shaders
Reproduction steps:1. Download and open the attached "WeatherMaker.zip" project2. Switch the target build platform to iOS3. Enter "P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened