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[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...
Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more
Exception is thrown when destroying Inspector locked Game object before ...
How to reproduce:1. Open the attached project ("DestroyOnReloadBug.zip")2. Open the SampleScene scene3. Open Inspector window4. In H... Read more
[iOS] Audio source is not playing any sound on devices with iOS 13
How to reproduce:1. Open the attached case_1115948-AudioTest_20183f2.zip project2. Build for iOS and deploy the Xcode project to the... Read more
Prefab's name is written in bold characters
How to reproduce:1. Open the attached 'project-1205522.zip' project2. In the Hierarchy window select the 'Cube' prefab3. In the Insp... Read more
"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...
How to reproduce:1. Create and open a new project2. Connect the project to collaborate (Collab -> Start now!)3. Leave the project... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps:1. Pack 2 separate sp... Read more
[Shader Graph] Unable to select Custom Mesh in Shader Graph
Custom Mesh is not selected and editor throws NullReferenceException in Shader Graph, refer the attached video Steps to repro:1. Cre... Read more
[BuildReport] Unity Build report is missing build time
Unity Build report is now missing total build time 1. What happenedWhen creating builds, regardless of platforms, the build times ar... Read more
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro:1. Open the attached project / Create a new Project w... Read more
[TMP] Multiple exceptions are thrown on creating "Input Field - TextMesh...
On creating "Input Field - TextMeshPro" GamObject, NullReferenceException is throws and UnassignedReferenceException is thrown on Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes