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0
votes
Fixed

[Timeline] Clip Timing Start time can be set to a negative time, when se...

Timeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce: 1. Open attached project. 2. Open Timeline window. 3. In Project window, select "Cube_TimelineTimeline". 4. In Timelin... Read more

0
votes
Fixed

[MacOS] Editor Crash when previewing/playing video on older MacOS

Video

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Jul 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project "VideoTest.zip" 2. Select a video from the project view 3. Press the play on the previe... Read more

0
votes
Not Reproducible

[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...

Mono

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Jul 21, 2017

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Version/s: 2017.1.0p1

While verifying case 846041, encountered this related issue. If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would c... Read more

0
votes
Fixed

Can't start Record Mode or Preview on any Animation, if "Playable Direct...

Timeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Select Sphere in hierarchy. Open animation wi... Read more

0
votes
Fixed

NullReferenceException error appears after undoing deletion of object wh...

Timeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

To reproduce: 1. Create new project. 2. In hierarchy create Cube. (or any other object) 3. Add "Playable Director" component. 4. Ope... Read more

2
votes
Won't Fix

[Standard Assets] Refraction in single pass stereo rendering inconsisten...

XR SDK

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Jul 21, 2017

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Version/s: 2017.1.0f3

Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refrac... Read more

0
votes
By Design

[Regression] Audio Reverb filter ignores Decay Time property and cuts of...

Audio

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Jul 21, 2017

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Version/s: 2017.1.0p1

Steps to reproduce: 1. Open attached project 2. Open "reverbfilter" scene 3. Select "GameObject" and disable "Clock" script 4. Press... Read more

0
votes
Duplicate

Crash in CameraStackRenderingState::ReleaseResources when zooming in

Camera

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Jul 22, 2017

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Version/s: 2017.2.0b4

Reproduction steps: 1. Create new project 2. Open scene view 3. Enable 2D mode 4. Zoom in with a mouse wheel (might take a while) ... Read more

0
votes
By Design

[Linear] Then color set to material, brighter color appears in Game Window

Themes

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Jul 22, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Download attached project file and open "Bug" scene 2. Select the Main Camera in Hierarchy window 3. In Inspect... Read more

1
votes
Fixed

ParticleSystem glitching/stretching in the build when enabling/disabling...

Visual Effects - Legacy

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Jul 22, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open user attached project (particleGlitches) 2. Build and run the game on PC or Mac platform 3. Notice the g... Read more

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