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0
votes
By Design

Resizing a MyClass[] array in the inspector does not make the new elemen...

Scripting

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Jun 02, 2014

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Version/s: 4.6.0b9

To reproduce:1. Open the attached project. It contains a script with a serializable class that has 3 fields (bool int and float). Al... Read more

0
votes
Fixed

Dynamically changing uGUI button sprites does not update the graphic

UI

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Jun 04, 2014

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Version/s: 4.6.0b10

To reproduce:1. Import repro.unitypackage2. Open scene rep. It contains a uGUI button with a sprite swap transition and a script tha... Read more

0
votes
Duplicate

uGUI Button with SpriteSwap transition loses original sprite

UI

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Jun 04, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene rep. It contains a button with a custom sprite and a sprite swap transition3. Ent... Read more

0
votes
Not Reproducible

The disallow multiple selectables on the same game object message is not...

UI

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Jun 04, 2014

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Version/s: 4.6.0b10

1. create empty child object to canvas2. on the child add component toggle3. now add button and see pop up message in full: "Can't a... Read more

0
votes
Fixed

Disabling a Canvas using the Gamepad or the Keyboard throws error

UI

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Jun 04, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene "test". It contains a button that toggles the canvas on/off when pressed. It can ... Read more

0
votes
Fixed

Memory is not freed by 'Object.Destroy' when returning to edit mode

Assets Management

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Jun 04, 2014

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Version/s: 4.5.0f6

To reproduce:1. Open the attached project2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocates... Read more

0
votes
Fixed

Scene view 'top' is rotated 180 degrees

Scene/Game View

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Jun 05, 2014

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Version/s: 5.0.0a10

To reproduce:1. Open a new project2. Create a plane3. Set the scene view to "Top" via the scene view gizmo4. Try to move the plane -... Read more

0
votes
By Design

uGUI with <color> tags should fade out with alpha

UI

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Apr 06, 2014

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Version/s: 4.6.0b6

To reproduce:1. Create a uGUI text2. Add the tags &lt;Color = green&gt; and &lt;/Color&gt; to the text, it should turn green3. Try t... Read more

0
votes
Fixed

Scripting language does not change in material scripting reference

Docs - Scripting Reference

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Jun 05, 2014

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Version/s: 4.5.1f2

To reproduce:1. Openhttp://docs.unity3d.com/ScriptReference/Material-ctor.html2. Try to change the programming language. It always s... Read more

0
votes
Fixed

Memory Used Total is 4GB (in 4.5 it was only 100mb)

Graphics - General

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open attached project2. Open Untitled scene3. Enter play mode4. Observe used memory in the Profiler Read more

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