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exluded resolution aspect ratios shown in linux screen selector
-e: see title -repro:--open player settings--uncheck several aspect ratios under "Resolution and Presentation" options--build for Li... Read more
Selecting a prefab in project view throws Array index is out
To reproduce:1. Open attached project2. Select Cloth prefab in project viewExpected result: The prefab gets selectedActual result: T... Read more
GameObject highlight in Hierarchy looks broken
See attached image for badly looking GameObject highlight To repro: 1. Create a C# script with the following code:Code (CSharp): usi... Read more
Asset store rendering problems with DX11 on certain graphics cards
In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards graphic card... Read more
Font texture not available in Texture Selection window
- Open attached project and select the New Material asset- Click on the Texture slot in the material to pick a texture Notice that t... Read more
Incorrect conditional compilation symbols when building project with "Un...
Building a Windows Store App project with "Unity C# Projects" option checked, results in projects are being created with the wrong U... Read more
A disabled Button on a Panel that is set to Inactive will not show the d...
To reproduce this bug: 1. Open the project2. Open DisableButtonScene3. Play4. Press 'Disable Button', which disables 'Button' script... Read more
Snap to surface snaps to invisible colliders
Steps to reproduce:1. Open the attached project and the scene2. Select the cube and drag it while holding ctrl+shift3. Observe that ... Read more
The copy-paste confuses the state machine
Repro steps: 1. Create a sub-state machine, add a couple of states(and motions) to it - press play, the animation play properly2. Co... Read more
Setting the Font Size to negative and switching back to positive will ma...
Steps to reproduce : - create a new project- create a canvas and an empty game object- add the Text Component to the game object- ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs