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0
votes
Fixed

[Troubleshooter] there is a Sign in button in Troubleshooter even when u...

Troubleshooter

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Aug 28, 2017

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Version/s: 2017.2.0b9

Sign in button should be hidden when user has signed in. Steps: 1. Log in to Unity 2. Help > Report a new issue 3. Press on the t... Read more

0
votes
Duplicate

Imprecise Scale when duplicating a gameObject child

Scene Hierarchy

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Aug 28, 2017

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Version/s: 2017.2.0b9

Steps to reproduce: 1. Create a cube and attach another cube as a child 2. a) Set any scale of the child cube to 0.1 and duplicate ... Read more

0
votes
Fixed

[Troubleshooter] Troubleshooter buttons can be dragged and dropped

Troubleshooter

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Aug 28, 2017

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Version/s: 2017.2.0b9

Steps: 1. Help > Report a new issue 2. Try to drag and drop any button link from troubleshooter window to a browser Result: a link ... Read more

0
votes
Fixed

Timeline Preview can't be turned off, when clip is selected and Inspecto...

Timeline

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Aug 28, 2017

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Version/s: 2017.2.0b9

To reproduce: 1. Open "Test" scene in the attached project "Tester Testing.zip". 2. Make sure "Timeline" and "Inspector" windows are... Read more

0
votes
Duplicate

Editor crashes at ves_icall_System_Reflection_Assembly_GetTypes when dou...

Animation

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Aug 28, 2017

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Version/s: 2017.2.0b9

Steps to reproduce: 1. Download project from oc 2. Create new Animator 3. Create new empty state in Animator window 4. Add "WalkF ty... Read more

0
votes
Duplicate

Changing values of a Timeline Clip has no effect, when changes are made ...

Timeline

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Aug 28, 2017

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Version/s: 2017.2.0b9

To reproduce: 1. Open project "Tester Testing.zip" 2. Open "Test" scene. 3. Select "Cube" in Hierarchy. (Make sure Timeline window i... Read more

0
votes
By Design

Playable Director's unchecked "Play On Awake" allows Animator to play an...

Timeline

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Aug 28, 2017

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Version/s: 2017.2.0b9

In the "Test" scene there are 2 objects, which use Timeline. "CubeAnimation" which uses animation created in Animation window. And "... Read more

0
votes
Fixed

SkinnedMeshRenderer property sharedMesh is null when created via script

Graphics - General

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Aug 28, 2017

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Version/s: 2017.1.0p4

Reproduction steps: 1. Download project "TestProject.zip" and open in Unity 2. Open scene "testscene" 3. Enter Play mode Expected: ... Read more

0
votes
Fixed

NullReferenceException errors when in Playmode, after removing Animation...

Timeline

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Aug 28, 2017

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Version/s: 2017.2.0b9

To reproduce: 1. Open "Test" scene from the attached project "STW_Testing.zip" 2. Select "Cube" in hierarchy. 3. In Timeline, Record... Read more

0
votes
Duplicate

Timeline's marker jumps back to the last frame of a clip in record mode,...

Timeline

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Aug 28, 2017

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Version/s: 2017.2.0b9

Because of this behavior a keyframe might appear in a wrong location. It's expected that, when a change is made to the object in a ... Read more

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