Search Issue Tracker
bolt crashes with unity 2017.2
Original [Issue |https://support.ludiq.io/communities/5/topics/590-editor-instability-with-opengl-or-metal] - Marked by Lazlo as Uni... Read more
2a10 Result-less API extension Invoke method conflicts with MonoBehaviou...
Original [Issue|https://support.ludiq.io/communities/5/topics/4950-2a10-result-less-api-extension-invoke-method-conflicts-with-monob... Read more
2.0.0a10 Switch on Enum unit losing type and dropping connections.
Original [Issue |https://support.ludiq.io/communities/5/topics/4939-200a10-switch-on-enum-unit-losing-type-and-dropping-connections]... Read more
a10: Unity freeze / crash when pasting large text in any search bar
Original [Issue |https://support.ludiq.io/communities/5/topics/4893-a10-unity-freeze-crash-when-pasting-large-text-in-any-search-bar... Read more
Bolt 2a10 Can't add List of <bool> as Function entry value
Original [Issue |https://support.ludiq.io/communities/5/topics/4891-bolt-2a10-cant-add-list-of-bool-as-function-entry-value]- Pendin... Read more
2.0.0a8 Adding Component Class as an input to a Function breaks the graph
Can't find the original issue in out database but i did find the imgur link [https://imgur.com/nracReJ] {code:java} Failed to def... Read more
Scene viewport camera tilts in the Z-Axis when using the Look tool
How to reproduce: 1. Open attached "case_1240532" project 2. Open the Scene View 3. In the Scene View, right-click and move your mou... Read more
Editor crashes when applying changes to custom ScriptedImporter asset
How to reproduce: 1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line ... Read more
2.0.0.a10: Renaming flow graph leaves a placeholder in the background
Original [Issue|https://support.ludiq.io/communities/5/topics/4870-200a10-renaming-flow-graph-leaves-a-placeholder-in-the-background... Read more
Bolt 2a10 Removing macro port breaks graph
Original [Issue |https://support.ludiq.io/communities/5/topics/4872-bolt-2a10-removing-macro-port-breaks-graph] - Escalated by Lazlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used