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[TMP] "Enable RTL Editor" text overlaps with its checkbox when preset of...
"Enable RTL Editor" text overlaps with its checkbox which is also going outside the window when preset of TextMeshPro is created, al... Read more
[macOS] Video stutters at the end of the Playback Loop when updating the...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Game View Expected r... Read more
[IMGUI] Preset window does not open on single click after its closed for...
The preset window does not open on single click, opens on double click. Refer the attached video Steps to repro:1. Create a new Proj... Read more
Reference to component in prefab sometimes references component in prefa...
To reproduce:1. Open attached project ("PrefabComponentReferencing.zip")2. Open Sample Scene3. Look at ReferenceTestOK under Compone... Read more
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...
How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more
[2D] Sprites with spritePackingTag are not compressed even if Legacy Spr...
To reproduce:1) Open the attached project (SpritePackingTag.zip)2) Examine both sprites in the inspector Expected: Both have same si... Read more
Maximising an undocked Editor window causes it to display underneath the...
To reproduce:1. Have a Taskbar on the left or on the top2. Open any project3. Undock any window4. Maximize it using Editor's UI butt... Read more
Editor uses around 4.5 GB of memory and increases to 12 GB after the pro...
Steps to reproduce:1. Open user's attached project "Holes2.0.zip"2. Open Profiler window3. Select the Memory section4. Notice the Me... Read more
[URP][Mac] Reflection Probe produces lighting onto geometry when the Ref...
How to reproduce:1. Open the "Relfection probes bug" Scene in the user-supplied project2. Observe the Scene view Expected result: th... Read more
Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce:1. Open the attached project("case_1199299")2. Build and run3. Press the Dropdown located in the center of the scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open