Search Issue Tracker
[Metal] Selecting a material crashes editor when using a specific plugin
To reproduce:1. Open repro project(link in edit)2. Make sure that editor is set to OpenGL support3. In project window open 'MicroSpl... Read more
Unity editor freezes or crashes when changing platform to Android
Reproduction steps:1. Download project "AbilityDraft_Client.zip" and open in Unity2. Go to File -> Build Settings...3. Change pla... Read more
[Improved Prefabs] ArgumentException appears while applying prefab insta...
Steps:1. Make two prefabs 'A' and 'B'2. Instantiate them both3. Create a script and add it to 'B'4. Delete the script asset5. Add 'B... Read more
[Improved Prefabs] Editor crashes while saving GameObject as prefab from...
Cannot repro with a new project. Steps:1. Open attached project2. Load '2DCharacter' scene3. Drag 'Crates' GameObject to Project Bro... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor.2. Go to File -> Bu... Read more
Legacy Sprite Packer window's button and instructions are outdated
How to reproduce:1. Open new Unity project2. Go to Window -> 2D -> Sprite Packer3. Press "Open Project Editor Settings" button... Read more
WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more
Console error shown when clicking Lighting -> Baked Lightmaps
Errors and warnings (see attached screenshot) pop up when I go to Lighting -> Baked Lightmaps. It only happen if 1) I am using an... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used