Search Issue Tracker

0
votes
By Design

URP custom renderer layer transparency is not rendering objects in corre...

Package: Scriptable Render Pipeline Universal

-

Apr 20, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open attached project "sofremake.zip"2. Open "Sample" scene3. Enter PlayMode4. Go next to a wall and shoot (Left... Read more

0
votes
Duplicate

Physics2D Matrix does not collide as it is set to

Physics2D

-

Mar 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce:1 Open the attached "Repro.zip" project2. Select the "game-control-square (1)" GameObject3. In Inspector Window cho... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

-

May 05, 2021

-

Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached project "NativeArray.zip"2. Open SampleScene3. Click Play Expected result: A IndexOutOfRangeEx... Read more

1
votes
Fixed

Empty lines between logs are being logged when logging errors, warnings ...

Mobile

-

Apr 29, 2021

-

Version/s: 2020.2.0a3, 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "1332622.zip"2. Attach Android device3. Build and run the "SampleScene" scene4. Open... Read more

0
votes
Fixed

Creating AsmDefs does not cause recompilation of contained scripts

Scripting

-

May 06, 2021

-

Version/s: 2021.2.0a6, 2021.2.0a16

Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more

0
votes
Fixed

Search by Type tags are not adapted for use with the Quick Search engine

Project Browser

-

May 06, 2021

-

Version/s: 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached '1334338.zip' project2. In the top bar of the Project window click on the 'Search by Type' but... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

-

May 13, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

8
votes
Duplicate

Animator parameters revert to default state when switching to AnimatorOv...

Animation

-

Mar 24, 2021

-

Version/s: 2019.3.0b1, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "AnimatorOverrideTest2019.zip"2. From the Project tab, open Assets/TestScene.un... Read more

1
votes
By Design

Shape.Countours will be incorrect for a shape which has rotated geometry

Package: Vector Graphics

-

Apr 19, 2021

-

Version/s: 2.0.0-preview.16

How to reproduce:1. Open the attached project "TEST.zip"2. Open SampleScene3. Click Play4. Observe the Game View Expected result: Yo... Read more

0
votes
Fixed

Particles invisible when using SMRenderer on build if UseMeshColors is s...

Visual Effects - Legacy

-

Apr 28, 2021

-

Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SkinnedMeshRendererParticles.zip"2. Add "TestingScene" to Scenes in Build ("Scenes" fol... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.