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Addressables Profile variable value gets overrided when switching Profil...
How to reproduce:1. Open the attached '1325345.zip' project2. Open Window > Asset Management > Addressables > Profiles3. In... Read more
Deleting Addressables folder and then reimporting Asset folder creates ...
Steps to repro:1. Generate (add) a couple of Locales2. Create a String Table Collection with created Locales3. Delete AdressableAsse... Read more
[XR] XR Device Simulator's rotation does not work when Mock HMD is enabled
Reproduction steps:1. Open the attached "case_1325407.zip" project2. Load SampleScene and enter Play mode3. Hold Ctrl on the keyboar... Read more
[Android] [URP] GameObjects are not rendered on a built project when usi...
Reproduction steps:1. Download and open the attached project "1322723.zip"2. Build and run on Android Expected result: A cube is vis... Read more
[Input System] Left, Right and Down Directional Pad buttons do not switc...
Reproduction steps:1. Open the project in "Swappy Shapes Input.zip"2. Open "Main Menu Scene"3. Connect Dualshock 4 controller4. Open... Read more
Linux Editor crashes in graphics after idling for a few minutes
How to reproduce:1. Open the user attached project (HybridURPSamples.zip)2. Enter and leave Play Mode several times3. Wait about 5 m... Read more
LineRenderer does not render lines straight when Positions are under 1 o...
Reproduction steps:1. Open the attached project ("1322317_R.zip")2. Open the "SampleScene" scene3. Observe the LineRenderer inner cu... Read more
Visual Element Enabling and Disabling causes Disabled element to not be ...
Reproduction steps:1. Open user attached Project2. Press Window > Sort bug Window > Sort by Descending Expected result: The El... Read more
[Android] Memory leak when repeatedly stopping and playing WebCamTexture...
Reproduction steps:1. Download and open the submitted project "cameratest.zip"2. Build and run on Android3. Press the "Auto" button4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized