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RenderLoopContext::`vector deleting destructor' crash on playmode caused...
Repro steps:1. Open "Caaargh!.zip" project2. Press play 0x00000001401218AF (Unity) RenderLoopContext::`vector deleting destructor'0x... Read more
[GI] Unity crashes baking lightmaps with custom shaders after Light Tran...
To reproduce:1) Open the project2) Load the Test scene (located Assets\Test.unity)3) Open Lighting window (Window -> Lighting)4) ... Read more
When Particle System is added like a component, the material of Particle...
Reproduction steps:1. Create a new project;2. Create an Empty GameObject;3. Add the component 'Particle System'; Actual result: Part... Read more
Buttons using animation as transition stay highlighted after pressing them
How to reproduce: 1. Open attached project "856385-repro.zip"2. Open "test_scene"3. Start play mode4. Click on each button without h... Read more
AndroidManifest merge fails when using tools:node="remove" under permiss...
Reproduction steps:1) Download and open "852401_reproproject.zip" project2) Try to build and run on any Android device-- Notice that... Read more
[Particles] Game crashes when new particles spawn
To reproduce:1) Open attached project and "main_staticmap" scene2) Play it3) Right click on any object and shoot down single enemy4)... Read more
Input Field set to Email Address Content Type allows to insert more than...
How to reproduce: 1. Create a new project2. Create an Input Field3. Set Content Type to Email Address4. Enter play mode5. Type anyth... Read more
[iOS] Crash in application:openURL:sourceApplication:annotation due to m...
App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more
Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...
Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more
Motion vectors for objects remain nonzero after stopping them
Reproduction steps:1. Open the attached project2. Open scene "main"3. Enter play mode4. Slowly move object up and stop while keeping... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
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- Excessive bloom intensity when using narrow aspect ratios