Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0f3
Issue ID
856901
Regression
No
[GI] Unity crashes baking lightmaps with custom shaders after Light Transport jobs finish
To reproduce:
1) Open the project
2) Load the Test scene (located Assets\Test.unity)
3) Open Lighting window (Window -> Lighting)
4) Navigate to Scene tab and press build with the current settings
5) Observe crash at the end of the Light Transport jobs
Reproduced in 5.5.0f3, 5.5.0p1,
Kinda reproduced on 5.6.0a6 - It froze instead of crashing at the same point
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph
- Player unresponsive when building a specific project with Autoconnect Profiler enabled
AliceHolli
Oct 26, 2020 11:48
unity.com
PrestigeD
Aug 18, 2020 17:04
Hello, is this post still up to date regarding airport transfers? Thanks
https://prestigedriver.be/en/airport-transfer/taxi-brussels-zaventem/