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Physics2D.Distance returns zero when CapsuleCollider has a size of (0.1,...
Steps to reproduce:1. Download and open the project "UnityBug_Collider_Distance_with_Capsule.zip"2. Open Assets/Scenes/SampleScene.u... Read more
System.ExecutionEngineException error in IL2CPP Build
How to reproduce:1. Open the attached project "IL2CPP-AOT-Bug.zip"2. Open Build Settings (File>Build Settings...)3. Enable Develo... Read more
Building for WebGL fails when the project contains native plugin files (...
How to reproduce:1. Open the user's attached project2. Build the project for WebGL3. Observe the Console Expected result: Build succ... Read more
[OpenXR] Settings are not loaded for Oculus Quest when the Unity Editor ...
How to reproduce:1. Download the user's attached project: "case_1348587_repro"2. Navigate through the explorer to the Unity's editor... Read more
Crash on PropertyUndoManager::Flush after recompiling scripts
How to reproduce:1. Open the attached project "Katalyst.zip"2. Open script "AudioDescriptor.cs"3. In the opened script add a new com... Read more
Render Texture cannot be assigned as a Cookie of lights when assigning t...
How to reproduce:1. Open the attached project ("1355504_2021.2.0b6.zip")2. Open SampleScene (Scenes -> SampleScene)3. Select Dire... Read more
Pressing Load Profiler data button does not open the project's directory
How to reproduce:1. Create a new project2. Open the Profiler window by going to the menu bar: Window > Analysis > Profiler3. C... Read more
[UI Toolkit] Visual Element flashes for a single frame when doing USS an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
[ShaderGraph] "Parse error: syntax error TOK_SHADER expected $end" error...
How to reproduce:1. Open the user's attached project2. In the Project browser, open the error SubGraph3. In the Blackboard, add new ... Read more
Building time increases when Optimize Mesh Data is enabled
How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size