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When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce: 1. Open the attached project or download "Toy Car Game" from Asset Store 2. Notice that it has one compilation err... Read more
An app with a 360-degree video and enabled Gear VR does not move smoothl...
Reproduction steps: 1. Open the attached project; 2. Enable VR and set to Oculus in Player Settings; 3. Build the scene "Main" on a ... Read more
NavMesh is generated differently depending on the world position of the ...
To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip) 2. Open the "NavmeshRepro" scene 3. Open Navigation window... Read more
[WebGL] IL2CPP crash: 'INFO:root:Checking JS engine ['...\node.exe','--s...
To reproduce: 1. Open project 2. Build scene for WebGL Expected: scene will be built without any errors Actual: IL2CPP.exe crashes,... Read more
[5.6] Editor crash when playing sample scene in 'proSreenShot Solution' ...
1. What happened Editor crashes when taking snapshots in 'BlendLogoAndIgnore_example03' or 'RuntimeAPI_example04' sample scenes from... Read more
[SubEmitters] When upgrading projects, inheriting "everything" wrongfull...
Systems with sub emitters set to inherit "everything" now will also inherit lifetime. This is an issue particularly with death sub e... Read more
[Regression][MemoryLeak] Mesh memory increases when reenabling images un...
To reproduce: 1. Open project attached by QA 2. Make sure that "test_scene" is opened 3. Hit play and inspect profiler (focused on t... Read more
[Gradle] CommandInvokationFailure: Gradle build failed with with non-zer...
Steps to reproduce: 1) Download attached project 'ExportGradleFailure.zip' and open in Unity 2) Make sure BuildSystem is set to Gra... Read more
Event System does not trigger if Canvas Render mode is set to "Screen Sp...
How to reproduce: 1. Open attached project 2. Set Canvas Render mode to "Screen Space - Camera" or "World Space" (result is the same... Read more
MonoDevelop throws errors when being attached to Unity projects with .NE...
Reproduction steps: 1) Create or open already existing project 2) Switch your code editor to MonoDevelop 3) Change project Scripting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator