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0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Won't Fix

"MissingReferenceException" of 'UnityEngine.Camera' errors are being spa...

Package: AR Foundation

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Apr 07, 2025

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Version/s: 5.2.0, 6.1.0

Reproduction steps: 1. Open the attached project “ReproProject“2. Open scene “SampleScene2“3. Enter Play Mode4. Observe the result i... Read more

1
votes
Fixed

IL2CPP build fails when using an interface with static fields in a script

IL2CPP

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Aug 09, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Postponed

GameObject with the Articulation body component result in unrealistic be...

Customer QA Onboarding

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Nov 23, 2021

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Version/s: 2020.3, 2020.3.23f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ARticulationBodiesBug.zip"2. Open Assets > Scenes > test.unity3. Enter Play Mod... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b18

1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more

0
votes
Postponed

EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...

IMGUI

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May 24, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a18

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more

0
votes
Fixed

Public array value fields are not shown in the Inspector

IMGUI Framework

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.2f1, 2023.1.0b18, 2023.2.0a16, 2023.3.0a3

How to reproduce:1. Open the user-attached “Phasmogus (1).zip” project2. Create a new Empty GameObject in any Scene3. Create a new S... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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