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ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...
How to reproduce:1. Open the attached TransportIssue.zip project2. Go to Scenes folder-> open Sample Scene3. Go to the Hierarchy ... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro:1. Create a new project.2. Window > Package Manager > In... Read more
[Input System] Value info text for "R" keyboard key is clipped in Input ...
Value info text for "R" keyboard key is clipped in Input Debugger Window. Steps to repro:1. Open the attached project.2. Window >... Read more
[Animation] Animator parameter name gets clipped for more than 7 letters...
Animator parameter name gets clipped for more than 7 letters in blend tree. Refer the attached video Steps to reproduce:1) Create a ... Read more
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not ch...
Preset Asset Icons for Assets using Editor.RenderStaticPreview do not change when Preset properties are changed while Project Window... Read more
[Animation] Selected value doesn't reflect in dropdown for "Compute posi...
Selected value doesn't reflect in dropdown for "Compute positions" and "Adjust Time scale" in blend tree . Refer the attached video ... Read more
[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce:1. Open the attached lens_flare_test.zip project2. Inspect the Game View3. Enter the Play Mode (The issue is better... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
[FBX Exporter] is not exporting Game object's LODs
How to reproduce:1. Open attached project ("FBXExporter.zip")2. Open SampleScene scene3. In Hierarchy window right-click Wheel Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open