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[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce:1. Open user's attached project "TouchExample.zip"2. Build for iOS and deploy the Xcode project to the iOS device... Read more
[IL2CPP][Android]Using System.Net.Sockets.Socket.IOControl with IL2CPP t...
To reproduce:1. Open the user's attached project2. Make sure the Scripting Backend is set to IL2CPP3. Build and Run Excepted result:... Read more
Camera renders black background when using Physical Sky & Camera.y < Pla...
Reproduction steps:1. Open project in "2020.1.0a13PSky.zip"2. Open Scene "SampleScene"3. "Sky and Fog Volume" in the Hierarchy uses ... Read more
Native Graphics Jobs Memory Leak
A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprodu... Read more
[URP] ArgumentNullException is thrown when opening a prefab in a scene w...
How to reproduce:1. Open the SampleScene in the attached "199488_minimal.zip" project2. In hierarchy, select cube3. In inspector, se... Read more
Visual Effect Graph throws NullReferenceException when you drag in the f...
Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more
[Subgraph] NullRef exception when attempting to copy/paste subgraph effects
Repro steps:1. Create two Visual Effect Graphs2. Open one and drag the other one in its window to use it as a subgraph3. Select the ... Read more
TextMeshPro-Text Component alignment is set to left and top when updatin...
How to reproduce:1. Open the attached project "1198833.zip"2. Select the Text (TMP) GameObject and notice its Text alignment3. Updat... Read more
[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...
Repro steps:1. Open QA attached project repro_11848102. Build and run on Oculus Quest/Go3. Observe the plane with the water shader4.... Read more
In Build, world space canvases incorrectly render on top of everything w...
How to reproduce:1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene"2. Open two Game windows. Set one ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements