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0
votes
By Design

[iOS] Input.touchCount returns a lower value than expected when touching...

iOS

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Oct 31, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

Steps to reproduce:1. Open user's attached project "TouchExample.zip"2. Build for iOS and deploy the Xcode project to the iOS device... Read more

0
votes
Fixed

[IL2CPP][Android]Using System.Net.Sockets.Socket.IOControl with IL2CPP t...

IL2CPP

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Nov 15, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

To reproduce:1. Open the user's attached project2. Make sure the Scripting Backend is set to IL2CPP3. Build and Run Excepted result:... Read more

0
votes
By Design

Camera renders black background when using Physical Sky & Camera.y < Pla...

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 7.1.5

Reproduction steps:1. Open project in "2020.1.0a13PSky.zip"2. Open Scene "SampleScene"3. "Sky and Fog Volume" in the Hierarchy uses ... Read more

2
votes
Fixed

Native Graphics Jobs Memory Leak

Graphics - General

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Nov 20, 2019

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Version/s: 2019.2.0a6, 2019.2.13f1

A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprodu... Read more

3
votes
Fixed

[URP] ArgumentNullException is thrown when opening a prefab in a scene w...

Package: Scriptable Render Pipeline Universal

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Nov 19, 2019

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Version/s: 7.1.5

How to reproduce:1. Open the SampleScene in the attached "199488_minimal.zip" project2. In hierarchy, select cube3. In inspector, se... Read more

0
votes
Fixed

Visual Effect Graph throws NullReferenceException when you drag in the f...

Package: Visual Effect Graph

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Nov 20, 2019

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Version/s: 7.1.5

Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more

0
votes
Fixed

[Subgraph] NullRef exception when attempting to copy/paste subgraph effects

Package: Visual Effect Graph

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Nov 20, 2019

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Version/s: 7.1.5

Repro steps:1. Create two Visual Effect Graphs2. Open one and drag the other one in its window to use it as a subgraph3. Select the ... Read more

0
votes
Fixed

TextMeshPro-Text Component alignment is set to left and top when updatin...

Package: TextMeshPro

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Nov 15, 2019

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Version/s: 2.1.0-preview.2

How to reproduce:1. Open the attached project "1198833.zip"2. Select the Text (TMP) GameObject and notice its Text alignment3. Updat... Read more

1
votes
Won't Fix

[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2019

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Version/s: 7.1.1

Repro steps:1. Open QA attached project repro_11848102. Build and run on Oculus Quest/Go3. Observe the plane with the water shader4.... Read more

0
votes
Fixed

In Build, world space canvases incorrectly render on top of everything w...

uGUI

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene"2. Open two Game windows. Set one ... Read more

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