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[Android] Application crashes when a video on renderTexture is played (S...
Reproduction steps:1) Download attached project2) Build and run on the Android device3) Press "Play" button4) If application didn't ... Read more
[iOS, Android] Manually baked Lightmap is too bright on a device
Steps to reproduce:1) Download attached project 'LightningBug' and open in Unity2) Build and run 'SceneLight' scene on a device3) Co... Read more
Missleading error message when the ScriptableObject is used with abstrac...
Reproduction steps:1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip);2. Go to the AssetMenu;3. Try to create a... Read more
Custom Surface Shader (instanced) Not Evaluating SH Probes
Reproduction steps:1. Open the attached project (lighting problem repro.zip);2. Open the scene "lighting issues.unity";3. In the gam... Read more
[Standard Assets] Toon Shading materials with outline are broken in 1.1.1
Steps to reproduce:1. Open any Unity project2. Import "Effects" package from standard assets and select "Toon Shading" folder (1.1.1... Read more
Scaling Parent of Non-Orthonormal CapsuleCollider2D Results in Instant C...
When a CapsuleCollider2D is a child of some parent and has off-axis rotation, if that parent is scaled to 0 along some axis then the... Read more
The project which build for WebGL, doesn't load second scene
When the project is built for WebGL, the Meniu window is shown up. When you press the button "Start Game", a new window shows up for... Read more
RMB click in 'Project' window causes slow memory leak
To reproduce:1. Open activity monitor2. Create new project3. Click RMB and in assets folder(project window) and hold 'option' key4. ... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project2. Open scene "Winterlandscape/main_scene"3. Notice that it has OC baked4. Open up "Load... Read more
Animation with "stepped" frames interpolates between frames when animate...
When we have animation for child component with stepped frames (see Frames.png), these frames doesn't act as stepped frames and some... Read more
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