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FieldInfo.GetValue doesn't work on generic field types in WebGL builds
-e: error given in the log "Not implemented: MonoField::GetValueInternal" -repro:--attach user script in a new scene--build and run ... Read more
Airplay doesn't work with Metal builds [iOS]
To Reproduce: 1. Turn on Airplay on your Mac. 2. Connect to it from your iOS 8 (iphone 6+ tested) device with mirroring on. 3. Run a... Read more
Mask component places UI elements behind world objects on RenderMode.Ove...
To reproduce:1. Open attached project2. Open test scene3. Open MaskBug scene4. Press Play5. Notice that the buttons that have the ma... Read more
hlsl2glsl: should rename variables that clash with built-in GLSL functions
Shader code uses "mix" as variable name, which is not liked by iOS (but accepted on OS X somehow). Maybe we could extend hlsl2glslfo... Read more
Version Control passwords can be accessed by calling GetConfigValue()
To Reproduce: 1. Open the attached project ( or create and empty project) and connection to perforce. 2. The password now can be acc... Read more
Windows Store Apps and Windows Phone 8.1 builds fail WACK
Steps to reproduce:1. Open any project2. Build it to a Visual Studio solution3. Create app package and run Windows App Cert Kit on i... Read more
OSX 10.7: python quits unexpectedly on WebGL build
-e: see title -repro:--create new project on 10.7--start webgl build--NOTICE python error popping up after a while and build fails -... Read more
After playing and stopping animation in the animation window the driven ...
To reproduce this bug: 1. Open the attached project2. Open 'TestScene'3. Open Animation window4. Select 'Logo' ( Canvas->Scene)5.... Read more
UI: Script,using IDragHandler does not behave correctly when having a Sc...
To reproduce this issue: 1. Open UI_Example_Project2. Open Drag&Drop scene3. Select 'Panel A' in the hierarchy4. Add 'Scroll Rec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor