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Fixed

Votes

0

Found in

4.5.4f1

Issue ID

638061

Regression

No

hlsl2glsl: should rename variables that clash with built-in GLSL functions

Shaders

-

Shader code uses "mix" as variable name, which is not liked by iOS (but accepted on OS X somehow).

Maybe we could extend hlsl2glslfork so that it renames variables that clash with built-in functions.

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