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[XR Management] Package conflict errors are thrown when both Magic Leap ...
Package conflict errors are thrown when both Magic Leap and Windows MR loaders are downloaded and added to XR Plugin Management. Ref... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
Scripts compile with wrong standard libraries on first import
Repro steps:1. Download the attached project and delete the Library folder2. Open the project in Unity3. Observe the Console Actual:... Read more
Files of another packages are being updated when importing a different a...
To reproduce:1. Create a new project2. From the asset store import "Gif and Screenshot tool" asset3. Import second asset "Easy Mobil... Read more
Collab's drop down button "Start now!" doesn't work when clicked
To Reproduce- Open a new unity project- Navigate to the collab button (top right of unity, called Collab with a drop-down arrow)- Pr... Read more
[Vulkan] Crash in vk::CommandBuffer::WriteTimestamp when opening Editor ...
To reproduce:Create a new project with -force-vulkan CRASH! Reproduced in 2020.1.0a15Not reproduced in 2020.1.0a14Note: Changesets o... Read more
[GPU PLM][OSX] Editor crashes in RadeonRays::PlainBvhTranslator::Process...
How to reproduce:1. Create a new Unity project2. Import the tester-attached package(TerrainCluster.unitypackage)3. Turn off Auto Gen... Read more
[Sprite Editor] NullReferenceException is thrown on "Shift+1" key pressi...
NullReferenceException is thrown on "Shift+1" key pressing in the Skinning Editor to "Reset Pose" of character under "Sprite Editor"... Read more
[Android][Video Player] Video transcoded to H265 on certain PC does not ...
How to reproduce:1. Open attached "VideoReport" project2. Notice that both videos are already transcoded to H265 format3. Build &... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes