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[URP] "SerializedObject target has been destroyed" errors are thrown con...
After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more
[New Input System] PlayerInput generates error from touch events for new...
I am adding touch support for the new input system for the WebGL platform. All touch events seem to be working correctly, demos all ... Read more
[Addressables] "Addressables.LoadSceneAsync" is not updated when an exce...
Reproduction steps:1. Open "1193871" project2. Rebuild Addressables3. Enter Play mode Expected Result: Error log is thrown ("No Issu... Read more
Assembly with cyclic references detected error is thrown when URP is ins...
Reproduction steps:1. Create a new project2. Import the URP package3. Import the Cinemachine package4. Observe the console window Ex... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
[ECS][DOTS] Entity Conversion interface does not work in Sub-Scenes
Reproduction steps:1. Open "1187223" project2. Enter Play mode3. Notice in the "Entity Debugger" window that there are 3 different E... Read more
[ECS][Hybrid Renderer][URP] Entity Game Object has darker color in Play ...
Reproduction steps:1. Open "1182196" project2. Enter Play mode Expected Result: Both GameObjects stays the same color as out of Play... Read more
Multiple colliders and Edit Collider buttons are selected when Edit Coll...
How to reproduce:1. Create a new project2. Add 2 Box Collider Components to the 'Directional Light' GameObject3. Click any Edit Coll... Read more
[URP] Editor crashes on upgrading project to 2D Renderer after adding "R...
Editor crashes on upgrading project to 2D Renderer after adding "Render Feature object" in "Forward Renderer" preset asset. Steps to... Read more
[Addressables] Colliders of buttons are misplaced in AddressableAssetSet...
Colliders of buttons are misplaced in AddressableAssetSettings window, button icons are not clickable, user have to click on text St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks