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0
votes
Fixed

Command line argument -buildTarget crashes Editor on etPrecompiledAssemb...

Deployment Management

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Nov 12, 2016

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Version/s: 5.5.0b11

How to reproduce:1. Open the attached project in Unity ( without a Library/Temp folder to force a rebuild all)2. Switch platform to ... Read more

0
votes
Fixed

[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...

Shaders

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Nov 15, 2016

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Version/s: 5.4.2f2

Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more

0
votes
By Design

Scaled bind pose causes incorrect frustum rejection for DrawMesh

Graphics - General

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Oct 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Run scene4. Holding right mouse button, rotate game camera a... Read more

0
votes
Fixed

ParticleSystem editor uses incorrect handle matrix when scaling mode is ...

Shuriken

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Nov 16, 2016

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Version/s: 5.6.0a1

The handle matrix for the shape module when the scaling mode is set to Hierarchy is incorrect. It appears the same as that used when... Read more

1
votes
Won't Fix

[iOS] App crashes in PresentGLES(UnityDisplaySurfaceGLES *) on devices w...

iOS

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Jul 12, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1) Download and open the attached project.2) Build and deploy a Debug build to an iOS device without Metal suppor... Read more

0
votes
Duplicate

High smoothness spots appear distorted/pixelated on mobile devices

Shaders

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Oct 27, 2016

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Version/s: 5.4.2p1

Spots with high smoothness setting appear pixelated on mobile devices. Steps to reproduce:1) Open the attached project.2) Build 'jih... Read more

0
votes
Won't Fix

Left Shift Key is not working while Synergy program is running on Win 10

Themes

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Nov 07, 2016

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Version/s: 5.5.0b4

How to reproduce: 1. Open attached project "case_848987-LeftShift"2. Open "Tutorial" scene3. Press play4. Hold down W key to start m... Read more

0
votes
Fixed

[iOS] Input field pointer doesn't update visually when virtual keyboard ...

iOS

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Nov 11, 2016

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Version/s: 5.3.6f1

Reproduction steps:1. Open the attached project.2. Build and run it for iOS 10 device.3. Make sure device is set to landscape perspe... Read more

0
votes
Fixed

[Android] Incorrect dangerous permissions dialog behavior when the app i...

Android

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Nov 15, 2016

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Version/s: 5.4.2p4

How to reproduce:1. Launch the attached app on a device with Android 6.0 or higher2. When the dialog for dangerous permissions is sh... Read more

0
votes
Fixed

[Tags] Tagged items in Editor are not tagged the same way in Standalone

Editor - Other

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Nov 16, 2016

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Version/s: 5.5.0f1

Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more

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