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[UnityYAMLMerge] "Unexpected end of stream" error when merging files (fo...
"Unexpected end of stream" error when merging files REPRO STEPS:1. Download the attached zip file2. Using UnityYAMLMerge, attempt to... Read more
Selecting/using huge files forces users to quit the Editor
Reproduction steps: 1. Open "2.5GB_text_file_proj.zip" project2. Click on "huge.txt" in the Project window Expected Result: The Edit... Read more
WebCamTexture doesn't free all allocated memory on UWP upon destruction
This test project contains a plane with a webcam texture attached to it, and a button to tear it down and then 5 seconds later reini... Read more
GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesA...
It seems that GeometryUtility.CalculateFrustumPlanes() and GeometryUtility.TestPlanesAABB() are not returning the right values, and ... Read more
ScriptExecutionOrder ignored when reloading scripts during playmode
To Reproduce:- Open repro.unity scene- Press play- Reimport a script from project view- observe Console output ClassA,ClassB and Cla... Read more
[Android] GI assets for the first scene(level0) have been added to the o...
Steps to reproduce:1) Download project and open in Unity2) Go to "Build Settings" and choose "Default" compression method.3) Go to "... Read more
Low performance in Animation window when hadling a lot of key frames
How to reproduce:1. Open attached Unity project2. Load "test" scene3. Select event_catattacs in the Hierarchy window4. Open Animatio... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps:1. Open the attached project "iOSTestProject-5.6.5"2. Open the TestScene.unity;3. Enter a play mode. Expected res... Read more
[macOS] Opening a script file activates double Visual Studio editor window
Reproduction steps:1. Create a new Unity project;2. Create a new C# script;3. Double-click on it to open the Visual Studio. Expected... Read more
[iOS] Using Local Notification services creates Push notification Entitl...
Steps to reproduce: 1. Open attached project2. Build 'SampleScene' to iOS3. Open generated Xcode project Actual behaviour: 'Push Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor