Search Issue Tracker
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
Editor crash when Baking Lighting and Terrain Width is significantly lar...
How to reproduce:1. Open attached project "Case_1192792_repro.zip"2. Select "Terrain" Game Object3. Change the Terrain Length to 104... Read more
Screen.dpi is not consistent in the Editor when using multiple screens w...
Reproduction steps:1. Make sure to have screens with different DPI scalings2. Open the attached project named "Case_1191036"3. Enter... Read more
[UGUI][Profiler] No preview is displayed for UI Profiler objects
Reproduction steps:1. Open "UICanvas_2017.zip" project and "Main" scene2. Open the "UI" or "UI Details" Profiler and record for a bi... Read more
[UIElements] "Hidden packages visibility" toggle value should be linked ...
Reproduction steps:1. Create a New Project2. In the Project window expand the "Packages" folder3. Click on the "Toggle hidden packag... Read more
[ProBuilder] Bevel edges is generating NullReferenceException in the con...
With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool2. Enter in Edge sele... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more
[Package Manager] Fatal Error occurs followed by Editor Crash on closing...
Fatal Error occurs followed by Editor Crash on closing Unity Editor during the installation of any package Steps to Reproduce: 1. Cr... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
LightmapSettings.lightProbes.count returns 0 when multiple scenes are lo...
How to reproduce:1. Open the attached 'MultiSceneLightProbe1.zip' project2. Open 'SampleScene' scene (wait till Lighting is generate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject