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[HDRP] On creation of reflection probes, need to reselect game object to...
This is a minor issue but could get annoying if you need to create a lot of probes 1) Make sure you have gizmos enabled (any projec... Read more
[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...
How to reproduce: 1. Open the attached 'PushNotifications.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode p... Read more
[Windows] The terms of service in the installer are out of date
The legacy Unity installers are still used by some users, instead of installing via the hub. When users run the installer, they have... Read more
[WebGL] Web Speech API calls do not return audio output on the iOS Safar...
How to reproduce: 1. Set up a server for the WebGL build (Node.js was used in this instance) 2. Open the user-supplied project calle... Read more
Building a project using IL2CPP fails when passing a local field as a me...
How to reproduce: 1. Open the attached project (case-1270640.zip) 2. Go to File -> Build and Run Expected result: the project succe... Read more
Improve error handling when trying to change m_Script for component on P...
Steps: 1. Create two scripts ("Script1" and "Script2") 2. Add a GameObject to the Hierarchy 3. Assign "Script1" on it 4. Convert Ga... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce: 1. Open user's attached "Find a Bug" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Left-click ... Read more
[ProBuilder] Created objects are instantly susceptible to repairing when...
How to reproduce: 1. Open the attached "ProBuilder Merge Issues" project 2. Open the "SampleScene" Scene from Assets > Scenes folder... Read more
[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...
How to reproduce: 1. Open the attached "1269177_repro.zip" project 2. Open the "Example.cs" script with Visual Studio 3. Make sure "... Read more
[WebGL] [ECS] Incorrect entities hierarchy move when running WebGL build
Reproduction steps: 1. Open the attached project ("case_1271872-WebGLParentEntity.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
- [WebGL] Audio track with a loop point defined plays from the start when looping
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- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout