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AnimationWindow: Splitter control visualization missing
Changeset: de5d987b37e383325162fe4677adff17f018a3d4Branch: 5.5/animation/dev Read more
Occlusion culling on shadows that are within the camera sightline
After calculating the occlusion for the level, some shadows within the sightline the main camera are culled as the camera rotates. T... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project2. Build and deploy to iOS device3. Text should render value of Gyro.Gravity.x, but it reports 0. Repro... Read more
Unity crashes after selecting whether to delete local cache
To reproduce: 1. Open any project2. Press "Unity > Preferences"3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more
"Browse..." button's graphic in cache server menu indicates drop-down me...
To reproduce:1. Open any project2. Open "Unity > Preferences"3. Open the "Cache Server" tab4. Select "Local" in "Cache Server Mod... Read more
TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...
To reproduce:1. Open attached project2. Select "Blue" in the folder "Art"3. Notice that Alpha Usage is set to none4. Select "Green" ... Read more
TextureImporterInspector: "Mapping" popup text is empty
To reproduce:1. Open attached project2. In the project browser, select Art/Decal_Blood_013. In Import Settings, switch "Texture Shap... Read more
TextureImporterInspector: Normalmap setting carries over to Default text...
To reproduce:1. Open attached project2. Select the asset "Cat"3. Switch "Texture Type" to normal map, tick "Create for Grayscale", p... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project2. Select Art/Blue and expand the "Advanced" foldout3. Additionally select Art/Gree... Read more
All about bugs
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