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6
votes
Won't Fix

[WindowsMR] The Editor will freeze on Play mode enter if Developer Mode ...

Themes

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Jul 21, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "GestureRecognizerHang.zip" project 2. Open "MainScene" Scene 3. Enter Play mode and wait for 5 seconds... Read more

1
votes
Won't Fix

UI Mask ignores properties of overridden materials

uGUI

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Jul 22, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "MaskIgnoresMaterialChanges.zip" project 2. Open "Repro" Scene 3. Expand "Canvas" in the Hierarchy wind... Read more

8
votes
Fixed

BuildPipelineInterfaces causes slow EnterPlaymode performance when there...

Build Pipeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

Reproduction Steps: 1. Import attached project. 2. Create new scene. 3. In Profiler, select Record and Profile Editor. 4. Enter Play... Read more

4
votes
Fixed

[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...

IL2CPP

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Jul 19, 2017

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Version/s: 5.6.2p1

Steps to reproduce: 1. Open attached project 2. Build UWP solution with il2cpp scripting backend 3. Open VS solution 4. Build & depl... Read more

1
votes
Fixed

Unity hangs when opening project with specific devices

Windows

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Jun 03, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Connect "Steinberg UR 22 mk II". 2. Install drivers ("Yamaha Steinberg USB Driver"). 3. Create a new project ... Read more

0
votes
By Design

[MacOS] DragAndDrop.StartDrag spams console with error

IMGUI

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Jul 21, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Open user attached project "Fresh Unity 2017.2 Beta Project.zip" 2. If not open, go to Window -> Custom -> M... Read more

1
votes
Won't Fix

In Audio Mixer, SFX Reverb properties are laid out illogically

Audio

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Jul 21, 2017

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Version/s: 2017.1.0p1

(Not really a bug, just an adjustment that needs to be made) To reproduce: 1. Open a new Unity project 2. Window --> Audio Mixer 3. ... Read more

0
votes
By Design

Timeout error when client disconnects for the second time

Networking

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Jul 22, 2017

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Version/s: 2017.3.0a1

How to reproduce: 1. Open the "UNET_Project" project 2. Open the "Main" scene 3. Build the project 4. Enter Play mode 5. Choose "LAN... Read more

0
votes
Duplicate

Material inherits Rendering mode from other materials in a scene when ru...

Graphics - General

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Jul 22, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the MainScene scene 3. Build and Run 4. Observe the objects are ... Read more

4
votes
Duplicate

Time zone conversions fail on iOS, Android and WebGL devices when using ...

Mono

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Jul 24, 2017

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Version/s: 2017.1.0p1

.ToLocalTime() fails to convert time on iOS, Android and WebGL. .ToLocalTime() works as expected on Mac and Windows standalone build... Read more

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