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0
votes
Duplicate

Crash/memory leak when changing a Configurable Joint value in Play Mode

Physics

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Jul 20, 2020

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Version/s: 2018.4, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1264661" 2. Open scene "TestingScene" 3. Enter Play mode 4. In the Hierarch, select "C... Read more

0
votes
Fixed

Editor crashes/hangs on "physx::shdfnd::sort" when OnTriggerEnter event ...

Physics

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Jul 21, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, move the Sp... Read more

0
votes
Fixed

[URP] Error "Shader Unsupported" appears in Player.log when Cast Shadows...

URP Features

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Jul 22, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Create a new URP project with 7.0.0 or higher version 2. In the Project window select Create -> Rendering -> Pi... Read more

0
votes
Fixed

[Output Mesh] Texture2DArray and Cubemap slots do not show up

Package: Visual Effect Graph

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Jul 23, 2020

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Version/s: 7.4.1

Repro steps: 1. Create a ShaderGraph shader (any) 2. Expose a Texture2DArray and a Cubemap property 3. Save the shader 4. Open a VFX... Read more

2
votes
Fixed

[HDRP] [VFX] Shader errors are thrown in the Console when compiling a cu...

Package: Visual Effect Graph

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Jun 29, 2020

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Version/s: 9.0.0-preview.33

How to reproduce: 1. Open the project from the attached file "1259511.zip" 2. From Assets/Effects/Flare open the "FlareSmoke" VFX fi... Read more

0
votes
By Design

[Android][Vulkan] Objects are not Instanced when accessing ambient color

Vulkan

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Jul 06, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the "New Scene" Scene in the attached "1261203.zip" project 2. Switch the build Platform to Android 3. I... Read more

0
votes
By Design

EditorUtility DisplayProgressBar only shows up for one frame and then it...

IMGUI

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Jul 18, 2020

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Version/s: 2020.1.0a23, 2020.1.0b16, 2020.2

How to reproduce: 1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the new p... Read more

0
votes
By Design

RigidBody.AddForce sometimes fail to work on touch when using device sim...

Package: Device Simulator

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Jul 22, 2020

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Version/s: preview-2.2.2

Steps to reproduce: 1. Open user's attached project "Lady Bug.zip" 2. Enter Play mode 3. In the device simulator window, use the mou... Read more

1
votes
Fixed

[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...

WebGL

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Jul 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

Steps to reproduce: 1. Open user's attached project "836617-ZoomSensitivity.zip" 2. Build a standalone build with MacOS 3. Compare M... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more

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