Search Issue Tracker
[HDRP] One probe in HDRP template does not bake properly
Unsure why but there is one probe that has to be manually rebaked. If possible we should look into how is this one special or simply... Read more
Input in Standalone player is one or few frames behind when vSynch mode ...
Steps to reproduce: 1. Open user's attached project "VsyncBugRepro.zip" 2. Build a Standalone build 3. Press "Down" arrow key (This ... Read more
Changes made to the Background Tasks window size are reverted after open...
How to reproduce: 1. Create a new Unity project with the HDRP template 2. Go Window -> Rendering -> Lighting 3. Scroll down to the b... Read more
Font Asset created via Font Asset Creator results in corrupted Asset tha...
Reproduction steps: 1. Open the attached project "1334048.zip" 2. In the top toolbar open Window/Text/Font Asset Creator 3. Drag fon... Read more
[Android][iOS][Input System] Double-tap is not detected on some devices
How to reproduce it: 1. Open the user's attached project 2. Build and Run the project on the device 3. Double-click on the screen 4.... Read more
[XR SDK] Shadow is displayed inconsistently between right and left eye w...
Reproduction steps: 1. Open the attached project ("1338621R.zip") 2. Open the "ShadowBug" scene 3. Enter Play mode Expected result:... Read more
Text is not selectable in Profiler's Custom Module's Default Details view
How to reproduce: 1. Open the user's attached "New Unity Project" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Recor... Read more
[URP] Environment Reflections Intensity Multiplier property is ignored w...
How to reproduce: 1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip" 2. Open the SampleScene 3. Observe th... Read more
[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...
Steps to reproduce: 1. Open the attached project ("Stripped 1328551.zip") 2. Make sure the Scripting Backend is IL2CPP 3. Build the ... Read more
[Code Coverage] Get and Set accessors are still marked as coverable when...
Steps to reproduce: 1. Create new project 2. Import code coverage package 3. Create new script and create a property: [ExcludeF... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph