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Import Activity Window takes long time to open
Based on this forum post: https://forum.unity.com/threads/import-activity-window-2021-2-0a19-and-up.1115911/#post-7208497 We can see... Read more
[Android][IL2CPP] Data misalignment crash in deserializing google protob...
Repro steps:1. Open project "anrdoid_64bit_read_crash 2.zip"2. Make sure Scripting Backend is set to IL2CPP3. Build and Run on Andro... Read more
Editor crashes when Deserializing a Filestream
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Combat Scene3. Press Play Expected result: Scene is loadedActu... Read more
Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more
[HDRP] [Metal] Ghosting with MSAA enabled
Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or simpl... Read more
[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...
How to reproduce:1. Create a new HDRP Template project2. Open the Scene "SampleScene"3. In the Scene create an empty GameObject4. Sa... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation