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GameObjects and previews of materials flicker when a directional light i...
How to reproduce:1. Create and open a new project with HDRP2. Create a cube gameObject3. Make sure that scene lighting is enabled an... Read more
[2017.4][UWP] Player crashes with GrabPass shader
Steps to reproduce:1. Download and open the attached project2. Build project for UWP (.NET or IL2CPP) Results: Player crashes. Asser... Read more
UIElements Samples window is blank and produces exceptions when nothing ...
How to reproduce:1. Create and open a new project using the EnvIronman VM (more information in Edit)2. In the Editor select 'Window'... Read more
[Linux] Having same case-insensitive named assets causes infinite import...
To reproduce:1) Create a new project2) Create two sprites in Project Browser3) Rename them outside of Unity (through Files, for exam... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...
Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more
AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more
[Android] touch.deltaPosition is not zero when registering the first touch
Steps to reproduce:1. Open and build QA-Supplied project2. Press "Freeze"3. Tap, drag and release anywhere on the screen Expected: t... Read more
[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...
How to reproduce:1. Open attached "Video" project2. Deploy to Motorola Moto G7 device3. Observe the video playing Expected result - ... Read more
Sorting Group component is disabled when entering Play mode and Enter Pl...
How to reproduce:1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section