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Memory overhead for mesh objects is larger on iOS
To reproduce:1. Open the attached project2. Open the Build Settings3. Check "Development Build"4. Build for Mac Standalone and iOS5.... Read more
OnTriggerStay does not get called at all
To reproduce:1. Open attached project2. Open scene Test3. Enter play mode, note the logs - they only print the OnTriggerEnter but no... Read more
Sprite renderer sorting layers don't work
To reproduce:1. Open attached project2. Open scene test3. Set the sorting layer of sprites 0 to 2 to layer14. Set the sorting layer ... Read more
Undo does not work in curve editor
To reproduce:1. Create a new script2. In the script add: public AnimationCurve velocityToRatio;3. Attach the script somewhere4. Open... Read more
Screen.width and Screen.height values in "OnEnable" function are incorrect
When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more
Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on:Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on:Google Nexus 5 with Android 4.4.2 Re... Read more
FBX file vertices get merged together on import to Unity
Steps to reproduce:1. Download two files attached (16.fbx and 28.fbx)2. Import them both to Unity by drag and dropping to project fi... Read more
cmd+D does not duplicate an array in the Inspector
To reproduce:1. Open the project that I've attached2. Open the _scene3. Click on the only element in the scene view4. Expand "Sound ... Read more
The animation event in Animation View shows (function not supported) nex...
Steps to repro:1. Open the project user attached and open a scene called "test"2. Open the animation window3. Add a new animation ev... Read more
Material Property Drawer does not display a slider or drop-down menu
To reproduce:1. Open attached project2. Open "Scene_with_the_Bugs"3. Select the cube in scene - a drop-down menu should be display u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping