Search Issue Tracker
Stats text looks as if it is overflowing the window pane
The text looks as if it is overflowing the window pane - please see attached screen shot for details. To reproduce:- Open attached p... Read more
Audio Profiler misses a bottom scrollbar
Audio Profiler misses a bottom scrollbar - please see attached screen shot for details. To reproduce:- Open attached project and lau... Read more
"!query->pending" spawn when enabling/disabling "Profile Editor"
"!query->pending" spawn when enabling/disabling "Profile Editor" To reproduce:- Open attached project and launch scene- Open the ... Read more
Crash when enabling "Deep Profile"
Crash when enabling Deep Profile To reproduce:- Open attached project and launch scene- Open the "mainMix" Audio Mixer window- Open ... Read more
1) On BlackBerry 10, your 'diamond' gem shader (from the
On BlackBerry 10, your 'diamond' gem shader (from the Asset Store) doesn't render right at all. This render bug does not happen on i... Read more
NavMeshAgent doesnt follow navpaths correctly when using OffMeshLinks
To reproduce:1. Open project "ShowNavLinkProblem"2. Open scene "TestOffMeshLink"3. Enter play mode. Left click in scene to make the ... Read more
Crash when switching FBXImport tabs
To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more
Serialization issues of Vector2 class inheriting from UnityEngine.Object...
A lot of "There is a duplicate key in the deserialized dictionary" information type messages are shown in the console when trying to... Read more
No tooltips for the platform settings
Steps to reproduce : - download the Photon plugin- select it and the Plugin Inspector will open- mouse over the platform settings an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present