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Errors are thrown when building project for WebGL where project is on a ...
How to reproduce:1. Open a new Unity project2. Build for WebGL Expected result: Build is successfulActual result: Multiple errors ar... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
[Android] Could not build an IL2CPP project when using 'GoogleMobileAds....
How to reproduce it:1. Open the user's attached project2. Go to the Project Settings -> Player and set Scripting Backend value to... Read more
[Editor] Importing a physicsMaterial crashes the Editor inside PhysicMat...
Reproduction steps:1. Open the attached project "case_1255803-butterflies-e2.zip" or project from Case-13414582. If opening the proj... Read more
ScriptableObject serialized fields get unassigned after importing when t...
How to reproduce:1. Open the user's attached project2. Make sure that the 'Auto Refresh' in Preferences > Asset Pipeline is disab... Read more
[iOS] Xcode project is rebuilt when using Mobile Notifications
Reproduction steps:1. Create and open a new Unity project2. In the "Package Manager" window, add the "Mobile Notifications" package3... Read more
[HDRP] Enabling "Keep Quads" for model import breaks pathtracing
Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=sharin... Read more
UI Toolkit Debugger doesn't display the names of Visual Elements after i...
Reproduction steps:1. Create a new project and open it2. In the top toolbar open Window/UI Toolkit/Debugger3. Try selecting anything... Read more
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture