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CURL errors in Development Builds cannot be disabled, and spam the Conso...
Reproduction steps:1. Open user attached Project2. Disconnect from the Internet3. Build and Run a Dev build Expected result: There a... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce:1. Open the attached project "TestForTrunk"2. Build it to Android and run the app3. Press the "Load Cube" button ... Read more
IL2CPP Linux build fails when building on CentOS 7
How to reproduce:1. Create a new project2. Open the "Build Settings" window by pressing Ctrl+Shift+B3. Go into the player settings b... Read more
[Input System] Mouse position does not immediately lock to the center of...
How to reproduce:1. Open the attached project "MouseLockStateBug.zip"2. Open SampleScene3. Click Play4. Click on the Game View5. Mov... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...
How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more
[MacOS] Multiple unsaved changes dialogs appear for the same window if w...
Steps to reproduce: 1. Open attached project2. Open window using Test > SaveChangesWindow3. Click 'Set Unsaved' button in SaveCha... Read more
[ProBuilder] Drag-selection incorrectly selects Child GameObject mesh's ...
How to reproduce it:1. Open the user's attached project "ProBuilderRotatedParentSelectionIssue.zip"2. Load the "SampleScene" Scene3.... Read more
Xcode doesn't close after building iOS project via batchmode -runTests c...
Reproduction steps:1. Download "Case_1330989" and open "runtests.sh" located in the Project's directory2. Replace "{REPLACE:path-to-... Read more
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce:1. Create a new project2. Make sure the Scene is saved and not marked as "dirty"3. Create a Render Texture Asset (A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path