Search Issue Tracker
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more
[iOS][Metal] Shader on UI layer obscures objects rendered by Default Cam...
Steps to reproduce: 1. Download & open the project attached by the user 2. Build "worldTer" scene to iOS 3. On iOS device, press the... Read more
Building to another platform, video does not play in build
To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX 2. Open "main" Scene 3. Enter to Play mo... Read more
unloadUnusedAsset fails to unload an asset which contains a text compone...
Steps to reproduce: 1. Open the attached project 2. Open the Assets/init.unity scene 3. Play the scene 4. Click on Menu bar -> demo ... Read more
Unity crashes after setting a break point at GetComponent<Rigidbody>().a...
Steps to reproduce: 1. Open the attached project(WinPhoEdited.zip) 2. Open the Assets/test.unity scene 3. Open the Assets/Spinner.cs... Read more
Crash in PrepareRenderNodesOnMainThreadDeprecated when selecting objects...
To reproduce: 1. Open attached project (stripped.zip); 2. Open "free_mode" scene; 3. Attempt to select Main Camera (works with other... Read more
Plane is not serializable
To reproduce: 1. Open project 2. Open test scene. Notice, that 'Workaround' field has editable values in inspector 3. Open 'TestPlan... Read more
GUI Skin can be dragged straight into the Hierarchy
To reproduce: 1. Create a new project 2. Create new GUI Skin 3. Drag new GUI Skin into the Hierarchy 4. Select the new object in th... Read more
[VideoPlayer] Repeatedly clicking pause and play video and audio gets ou...
How to reproduce: 1. Open the attached project 2. Run Render Texture scene on Android device 3. You can play the second video, as qu... Read more
[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce: 1. Open the attached project 2. Open the Assets/scatter.unity scene 3. Play the scene 4. Select the camera and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled