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0
votes
Fixed

[Editor] Sorting Layers are created with the same name under Tag and Lay...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more

0
votes
Fixed

[Terrain Tools] Splitting Terrain will remove painted on Trees

Package: Terrain Tools

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Aug 04, 2020

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Version/s: 3.0.1

When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps: 1. Laun... Read more

1
votes
By Design

[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input

Package: Shader Graph

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Jul 07, 2020

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Version/s: 10.0.0-preview.30

How to reproduce: 1. Open the attached project named "Case_1261225" (Link in the notes below) 2. Open the "Daylight" Scene 3. Open t... Read more

0
votes
Fixed

[Build Pipeline] Player cannot access class that is part of the project

Build Pipeline

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Jul 31, 2020

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Version/s: 2020.2.0a20

I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more

0
votes
Fixed

[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...

Package: Scriptable Render Pipeline Universal

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Aug 04, 2020

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Version/s: 10.0.0 preview.27

ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro: 1. Create a ne... Read more

0
votes
Fixed

[HDRP] Assertion failed errors are thrown on removing compositor from th...

Package: Scriptable Render Pipeline HD

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Aug 04, 2020

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Version/s: 10.0.0-preview.27

-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more

0
votes
Fixed

[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...

Package: Scriptable Render Pipeline HD

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Aug 04, 2020

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Version/s: 10.0.0-preview.27

-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more

0
votes
Fixed

[Editor] Bundle Identifier name doesn't update on changing the Company a...

CodeEditors

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Aug 04, 2020

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Version/s: 2020.2.0a20

On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more

2
votes
Fixed

[Asset Import] Errors thrown on creating a project using microgame templ...

Asset - Database

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Aug 04, 2020

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Version/s: 2019.4, 2019.4.4f1

When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedA... Read more

0
votes
Fixed

[Editor] New Tags and Sorting Layers are not created and added in the li...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more

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