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Non-Latin characters in the script's name are replaced by "?" when it is...
How to reproduce:1. Open the attached "1296470_Repro" project2. Look at the errors in the Console (Window->General->Console) E... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
Rigidbodies clip through terrain and snap back up when Heightmap Resolut...
How to reproduce:1. Open the attached “IN-96728” project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Game window ... Read more
Game Objects are moved to different place when duplicating prefabs
How to reproduce:1. Open the attached 'Project World - Systems prototype.zip' project2. Go to Project tab -> 'Scenes' folder and ... Read more
Lens Flare is misaligned when modifying the Camera's Viewport Rect
Reproduction steps:1. Open the attached “LensFlare.zip” project2. Open the “OutdoorsScene”3. Select the “Main Camera” GameObject fro... Read more
Infinite import loop is detected when opening a non-existent file using ...
How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more
Unity Perforce Integration: VCS Connection Active State Fails via CLI wi...
Steps to reproduce:1. Open the attached project "P4Test.zip"2. Make sure to the Version Control settings the perforce fields are emp... Read more
Additional Light shadows do not appear when custom shaders are used
How to reproduce:1. Open the attached “IN-95392_URPAdditionalLightBug“ project2. Open the “SampleScene“ and enter Scene View3. Obser... Read more
Editor crashes after version control connection fails
To reproduce the crash:- Select Perforce in Version Control inspector.- Enter valid username, password and other fields.- Except for... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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