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Fixed
Fixed in 6000.1.0b14, 6000.2.0a9, 7000.0.0a27
Votes
1
Found in
2022.3.58f1
6000.1.0a6
6000.1.0a7
6000.2.0a6
Issue ID
UUM-99317
Regression
No
[VFX Graph] ArcCone Direction computation is wrong in Base Mode
Steps to reproduce:
- import the provided package
- drop the asset VFXG_BugRepro_ArcCone_NormalBase.vfx in the scnene.
- Open the vfx.
- In the Graph select the ArcCone property so that the Gizmo appears in the scene.
Actual results: While the positions of particles are correct, the direction attribute values are wrong and don't properly the tangent when the scale of the Arc Cone isn't uniform.
!image-2025-03-04-16-04-06-396.png|width=438,height=348!!image-2025-03-04-16-04-31-342.png|width=438,height=302!
Expected results: the Direction attribute should be properly take into account the transform of the ArcCone.
This is what it should look like:
!image-2025-03-04-16-05-12-307.png|width=224,height=246!!image-2025-03-04-16-05-25-744.png|width=269,height=176!
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