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Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Broken Links for Compute Shader and Async Compute on WebGPU Features Doc...
Steps to reproduce: Go to the following Unity documentation page: https://docs.unity3d.com/6000.1/Documentation/Manual/WebGPU-featur... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
Inconsistent margins in Package Manager details section
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more
UXMLTemplate elements do not update in the Scene View when they are created
How to reproduce:1. Create and open a new project2. Create and open a new UI Document Asset3. Create a new UI Document in the Hierar... Read more
The value field is not aligned properly when a Range component is added ...
How to reproduce:1. Open the user's attached "1331198.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Tes... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked