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Long Player build times when using the Accelerator and Addressables loca...
Reproduction steps:1. Open attached project "share.zip"2. Setup project for Accelerator3. In Editor menu, click Tools -> Build Al... Read more
Draw Instanced is disabled by default on a new Terrain GameObject
Reproduction steps:1. Create a new project2. Install the “com.unity.terrain-tools” package3. Create a new Terrain GameObject in the ... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
NullReferenceException is thrown at reverting changes after resetting Mu...
How to reproduce:1. Open a new Unity project2. Create and select two Particle System GameObjects in the Hierarchy3. Right-click on t... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
"Asset Labels" section appears in Inspector when selecting a Scene GameO...
How to reproduce:1. Create a new empty project2. In the Hierarchy window select the “Main Camera” GameObject3. Observe the Inspector... Read more
CinemachinePathBase.FindClosestPoint doesn't search the last segment of ...
How to reproduce:1. Open the user-attached “PathClosestPoint LatestPatch.zip” project2. Open the “SampleScene” Scene3. Select the “S... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce:1. Open the user's attached "appstatusbarerror.zip"2. Go to Window -> Rendering -> Lighting3. Press the "Gene... Read more
Project Browser highlights/leads to the Assets folder for internal asset...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Lighting window (Window > Rendering > ... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument