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0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

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Jan 04, 2020

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Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

0
votes
Won't Fix

Scene / Game view render malfunction after switch back from GI previews

Image Effects

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Sep 29, 2016

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Version/s: 5.4.1f1

Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more

0
votes
Fixed

Broken Links for Compute Shader and Async Compute on WebGPU Features Doc...

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May 27, 2025

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Version/s: 6000.1.5f1, 6000.2.0b4

Steps to reproduce: Go to the following Unity documentation page: https://docs.unity3d.com/6000.1/Documentation/Manual/WebGPU-featur... Read more

0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

0
votes
Won't Fix

Inconsistent margins in Package Manager details section

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Apr 09, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more

0
votes
Not Reproducible

UXMLTemplate elements do not update in the Scene View when they are created

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Aug 07, 2025

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Version/s: 6000.0.54f1, 6000.2.0b13, 6000.3.0a3

How to reproduce:1. Create and open a new project2. Create and open a new UI Document Asset3. Create a new UI Document in the Hierar... Read more

0
votes
Fixed

The value field is not aligned properly when a Range component is added ...

IMGUI

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Apr 23, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.4f1, 2021.1.0a1

How to reproduce:1. Open the user's attached "1331198.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Tes... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

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