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0
votes
Third Party Issue

[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs

Windows

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Oct 15, 2019

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Version/s: 2017.3.0a4, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro:1. Create a new project.2. File > Build Setti... Read more

0
votes
Fixed

"Invalid cache server address in preferences" errors appear in the Conso...

Asset - Database

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Oct 11, 2019

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Version/s: 2019.3.0b7, 2020.1.0a9

How to reproduce:1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -> Cache server(global... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene2. Enter Play mode3. In the Hierarchy window select 'NewMesh... Read more

0
votes
Fixed

[Windows] Crash on prcore::BlitImage when Raw Image is set to display Vi...

Video

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Oct 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1190660.zip" Unity project2. Enter Play Mode and wait for a f... Read more

1
votes
Fixed

[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...

WebGL

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip")2. Make a WebGL build3. Run it with ... Read more

0
votes
Fixed

[HDRP][Hybrid] Shadows flicker when more than one Spot Light is set

Package: Scriptable Render Pipeline HD

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Oct 09, 2019

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Version/s: 7.1.2

How to reproduce:1. Open user's attached 'ShadowCullingIssue.zip' project2. Double-click errors in the Console and comment the curso... Read more

0
votes
Fixed

[iOS 13] Screen.SafeArea values are incorrect after app pause and orient...

iOS

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Oct 11, 2019

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Version/s: 2018.4, 2019.2.8f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Rotate the screen4. Lock the ... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
By Design

[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...

Mobile

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more

0
votes
Duplicate

Shader Graph: Shader error in 'PBR Master': undeclared identifier 'GetWo...

Package: Shader Graph

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Oct 09, 2019

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Version/s: 8.0.0

Steps to reproduce:1. Open project "Case_1190116" from the attached link2. Navigate to Project -> Shader and open "Water General.... Read more

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