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[Regression][Windows] Crash in GetManagerFromContext after dragging tree...
Steps to repro: 1. Open attached project and 't1' scene on Windows; 2. In the Project folder go to 'Free_SpeedTrees' folder; 3. Dra... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more
Incorrect definition of _ShadowCoord in AutoLight.cginc
In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more
Vector4 Animation values don't match up with related values in New Material
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select Plane. 4. In Animation, expand Square ... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more
tutorial case IGNORe
How to reproduce: 1. In a new Unity project create a new script. 2. Delete that script. Expected result: script is deleted without ... Read more
[Regression] Overlapping distortions are not blended smoothly when shade...
To reproduce: 1. Open the "bugreport" scene in the attached project 2. Double-click "Example-Mask-Problem-FIX" Game Object from Hier... Read more
Unused parameter in UnityGlobalIllumination.cginc
A user reported that there is an unused parameter in UnityGlobalIllumination shader file. 1) In UnityGlobalIllumination,cginc, bak... Read more
[Windows][Video Player] Video Clip is not played when loading it from an...
1. Open users attached "MoviePlayerTest_Project" 2. Go to custom "Build" menu item --> "Asset Bundles" 3. Open "VideoPlay" script, ... Read more
[Android] Unity fails merging Android manifest with sdk tools 26.0.2
Reproduction steps: 1) Download and open attached project 2) Press Build and run -- Notice that build fails with errors: Error: Err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project