Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b10
Issue ID
924465
Regression
No
Unused parameter in UnityGlobalIllumination.cginc
A user reported that there is an unused parameter in UnityGlobalIllumination shader file.
1) In UnityGlobalIllumination,cginc, bakedColorTex argument in SubtractMainLightWithRealtimeAttenuationFromLightmap method is not used.
2) He suggests changing SubtractMainLightWithRealtimeAttenuationFromLightmap from
inline half3 SubtractMainLightWithRealtimeAttenuationFromLightmap (half3 lightmap, half attenuation, half4 bakedColorTex, half3 normalWorld)
to
inline half3 SubtractMainLightWithRealtimeAttenuationFromLightmap (half3 lightmap, half attenuation, half3 normalWorld)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Add comment